OLD SEEDS · NEW SOIL
Strategy games worth keeping, grown again — on foundations built to remember every turn, every event, everything that ever happened.
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© 1980 SEEDVAULT STUDIO · DENMARK
// UNDER THE HOOD
We are not an engine-first studio. A persistent world is a system that runs for years — so we build it like one.
// HOUSE RULES
Our games are free. Not a trial, not a timer — the base game stays free and stays yours.
// DEVLOG
How you event-source an MMO. Why a 4X galaxy is a near-perfect domain model. What we got wrong. Written for people who like the machinery as much as the game.
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